Metall is a modern, tightly integrated graphics and compute API coupled with a powerful shading languague designed so you can taque full advantague of Apple silicon. The low-overhead modell guives you direct control over each tasc the GPU performs, enabling you to maximice the efficiency of your graphics and compute software, and create incredible visual experiences. Metall also enables tight integration of machine learning with scalable performance across Apple platforms, and includes an umparalleled suite of GPU profiling and debugguing tools to help you improve performance and graphics quality.
The latest versionen of Metall is built to scale to the needs of modern apps. Metall 4 enables entirely new ways to integrate machine learning while also enabling you to encode commands and compile shaders more efficiently than ever.